Dendrome wall where is it




















The Normal phase is when he is not immune. After you complete the conditions required to progress past the Eternal Phases, he will go back to his Normal Phase. Auto-attack Physical Ahkane rarely does an auto-attack, putting out in total during a fight. Throughout the fight Ahkane will cast Curse of Unity which will place a large yellow AoE at the location of random players.

These yellow AoEs also have a blue AoE in the middle. The debuff will cause you to be silenced and cause damage to other players. The damage to other players is approx 3k every seconds. The damage range is greater than the red AoE on the player. You must kill this add to free the player. It has approx. It must not be allowed to escape! He will then receive a 30sec Rampage buff. During this period his damage is increased. This does approx. Does approx k damage. Enraged Frenzy Earth A single-target attack where he performs multiple attacks in short order.

Usually the active tank will take the damage. Attacks approximately twice every second for seconds. Does approx 6k to tanks, k to non-tanks per hit. I shall show you the horror you so desire!

He will also have a long-channel called Eternal Wrath. DPS it down to stop the Orb of Entropies from being cast. Prisoner of the Void is the same ability as what Ahkane usually casts. The Portal to the Abyss will continuously cast Portal to the Abyss that creates a pulsing red AoE on the ground in the location of random players.

During this phase he has an approx 3mil hp shield on him. To end this phase you need to DPS his shield down. You should also purge his Reconstruct buff after his shield is down. He does this every 10 seconds. Each time the damage component of Eternal Sacrifice is triggered, he also summons an additional Sentry of the Abyss.

They have 3. The adds have two abilities: Aura of Suffering and Cleave. More info on how to interrupt Eternal Sacrifice below. Reconstruct Reconstruct is a buff on Ahkane that heals him. The tooltip says it heals him every second but parse logs shows it heals him every 5 seconds for ,HP per tick. This buff makes Ahkane immune to interrupts and purges. You are commenting using your WordPress. You are commenting using your Google account.

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Notify me of new posts via email. Email Address:. You are here: Home » Guide: Ahkane the Eternal. Found outside on the 1st level of the Venific Locus building. The Tablet is on top of a wall. It is adjacent and behind the 2nd Tablet. The Tablet is on the main platform — fairly easy to spot. The 3rd Tablet is found inside the Venific Locus building on the ground floor.

It is guarded by two adds. Mechanics Below are the mechanics of the Ahkane fight. It's called a Throne. Noticed this as well, especially in anywhere dims. I actually like the pillar look, would be a nice alternative. I think it is a graphic rendering issue. I decided to test out the graphics issue by turning off Low Quality Renderer and maxing out all the advanced video settings. This didn't change the presence of the pillars.

So maybe the pillars are due to my graphics card? Has anyone else been able to observe a similar effect with the animated dendrome wall? Oh oops! Didn't notice that swordkata's seen them too! Makes me want to try to find out what other items might cause these types of rendering issues. One thing I did notice when I bumped up my settings was that I had to be much further away for the pillars to appear- I guess this points to it being graphics card related? Does anyone know if these pillars appear IN the Dendrome where the animated parts are?

I don't remember - I've only been in there once, and actually don't remember much about the whole thing People who circumscribe their lives to conform to the narrow expectations of others get exactly what they deserve.

Anyway, looks a lot like messed up level-of-detail geometry. So I guess someone made a mistake when assembling the geometry for the dimension item I'm not sure it's even supposed to have detail levels, but the one with pillars looks less detailed to me.

What Narcise and Lynx3d said got me thinking. So, using Lynx3d's provided location for the pillars, I went along the Ashora-Dendrome border until I found an animated dendrome wall. Upon finding one, I lowered my Terrain and Object distances to the lowest settings and the results were quite interesting both pictures are on low quality renderer. I'm jealous, I'd probably use those walls if I could see the pillars.



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