Xcom what is second wave




















Might these changes take away from that, and threaten to upset the game's delicate balance? As it happens, DeAngelis pointed that out when the team brought up the possibility of implementing the tweaks, according to Solomon. He said DeAngelis raised a point along the lines of "we DeAngelis affirmed Solomon's recollection, saying there was a feeling that the options "could risk toppling the tower that [the team had] built.

However, DeAngelis said, "Regardless of production concerns of time constraints, I saw the value of [the options]," even if they weren't included in the game at launch.

That way, he explained, "Players [could] play through the game as was originally designed. Many of the modifications have the potential to make Enemy Unknown frustratingly difficult, but Solomon figures that once the XCOM community begins to mess around with various combinations of them, someone will come up with the answer to the question, "What's the ultimate XCOM experience with the Second Wave options?

I made the comparison to sliders in simulation sports titles, which allow players to tweak a game's artificial intelligence and gameplay tendencies to their liking. Solomon, who characterized himself as an avid fan of EA Sports' NCAA Football series, said he hadn't previously considered the analogy, but it made sense to him — the idea of developer-provided options to alter the play experience, and of fans coming up with their own optimal settings.

It all comes back to offering choice and value for players, said Solomon. Cookie banner We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. By choosing I Accept , you consent to our use of cookies and other tracking technologies.

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Elerium stores will degrade over time. But games that offer this sort of remixing remain scant. I'm sure there's something you wish you could change or tweak about your favorite game.

For me, when I fire up my semiannual playthrough of Pokemon LeafGreen, I wouldn't mind mixing up my starters, or pumping up the difficulty. These are simple requests, ones that should not be resigned to the labor of ROM hackers or other modders.

Time and again we see game developers rolling out these giant DLC packages filled with fancy new guns, levels, characters, and more XCOM included. And while these additions add some longevity to their base games, I believe an equal amount of enjoyment can be derived simply by letting players tweak the game itself.

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